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	<title>The Brain of WerkkreW &#187; Hobbies</title>
	<atom:link href="http://www.werkkrew.com/category/hobbies/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.werkkrew.com</link>
	<description>Insights on Philosophy, Psychology, and Technology</description>
	<lastBuildDate>Wed, 12 Aug 2009 02:05:11 +0000</lastBuildDate>
	
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		<title>An experiment in leadership.</title>
		<link>http://www.werkkrew.com/2009/01/06/an-experiment-in-leadership/</link>
		<comments>http://www.werkkrew.com/2009/01/06/an-experiment-in-leadership/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 15:29:55 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Entertainment]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[Work]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=367</guid>
		<description><![CDATA[I recently decided to undertake a unique challenge in leadership, a challege which most people will deem silly and pointless, to lead my own raiding guild in the game World of Warcraft.  Before I get into the meat of this post, I recognize that WoW is just a game, and as such most people dismiss the fact that it has any real world value whatsoever.  This I will agree with as it is, just a game.  However, I do feel that real world value can be taken from it.]]></description>
			<content:encoded><![CDATA[<p>I recently decided to undertake a unique challenge in leadership, a challege which most people will deem silly and pointless: to lead my own raiding guild in the game <a href="http://www.worldofwarcraft.com" target="_blank">World of Warcraft</a>.  Before I get into the meat of this post, I recognize that WoW is just a game, and as such, most people dismiss the fact that it has any real world value whatsoever.  This I will agree with as it is just a game, however, I do feel that real world value can be taken from it.</p>
<blockquote><p>Simulation games have proven excellent tools for training people in manual skills; for example, <cite>X-Plane</cite>, a flight simulator that runs on home computers, has been certified by the Federal Aviation Administration. But accidental learning transcends intentional training. When role-playing gamers team up to undertake a quest, they often need to attempt particularly difficult challenges repeatedly until they find a blend of skills, talents, and actions that allows them to succeed. This process brings about a profound shift in how they perceive and react to the world around them. They become more flexible in their thinking and more sensitive to social cues. The fact that they don&#8217;t think of gameplay as training is crucial. Once the experience is explicitly educational, it becomes about developing compartmentalized skills and loses its power to permeate the player&#8217;s behavior patterns and worldview.</p></blockquote>
<p>So what is raiding?  What is a guild?  For the un-cool, I will tell you.  Raiding in WoW is the term used to define the act of killing creatures in the game which take many players to kill.  In the case of WoW, most raiding constitues 25 people.  A guild, is a group of players who play together in the game almost exclusively.  A raiding guild, is a guild which has a primary objective of raiding together.</p>
<p><img class="aligncenter size-medium wp-image-374" title="world-of-warcraft-logo" src="http://www.werkkrew.com/uploads/world-of-warcraft-logo-300x170.jpg" alt="world-of-warcraft-logo" width="300" height="170" /></p>
<p>As you can see, coordinating all of this effort, takes leadership skills.  This aspect of the game is what makes it fun for me.  Sure from the outside looking in, I am a full grown adult playing a cartoonish looking video game.  Spending countless hours of my time working toward intangible goals and virtual wealth.  The rewarding nature for the game, for me, has never been the item rewards, the virtual wealth, or the prestige of being the first guild on your server to kill the hardest boss.  For me, it is fun to see my hard work toward leading a group of players through a difficult encounter and seeing how excited people are when the hard work finally pays off in a kill.</p>
<p>It gets complicated here.  This is because these bosses in which you &#8220;raid&#8221; are generally very difficult, and this is why you need a coordinated guild to do it.  You cannot simply assemble 25 random people and expect to win.  You need a well balanced group of skillful players who are willing to die over and over together at the expense of their real world time, and in game money, toward the effort of learning how kill, and ultimately killing a boss, to reap the rewards.  The rewards, are the next layer of complexity.  Since these bosses generally yield 2-4 items each time you kill them, and 25 people kill them, you need to have a fair method of distributing the rewards to your players in order to motivate them to come back another day to kill another boss.</p>
<p>So does this have any real world value?  Do you actually need real world leadership skills to accomplish success in the game World of Warcraft?  My answer is yes, and the point of this post is to explain why.</p>
<h3>Creating your guild</h3>
<p>Creating and leading a guild in world of warcraft is quite easy.  All you need is a little bit of gold, and ten other players to sign your &#8220;charter&#8221;.  Once you have done this, you have a guild, you are a guild leader.  Anyone can do this, even a six year old.  However, if you want the guild to be anything more than a glorified chat room, it takes a bit more.  Most raid guilds start off by having a website, and something called a Ventrilo server used for voice chat based coordination during raids.  As you can already see, creating a website and managing a voip server is already above the heads of most teenagers.</p>
<p>I started by doing just what I outlined above.  I assembeled a few of my friends, formed my guild, and there it was.  My very own glorified chat room.  After I had established my guild, <a href="http://www.solipsis.net/index.php" target="_blank">Solipsis</a>, I had to make a website for it.  As an aside, having a cool guild name is always a plus, and my guilds name is totally badass.  At this point, two other things need to happen.  You need to recruit players into your ranks, and also establish a couple of co-leaders which are deemed &#8220;officers&#8221;.  You can compare an officer in a guild to something like a member of the cabinet in the presidency.  They assist the leader of the guild on all issues and provide additional leadership assistance.  Choosing capable, high quality officers is crucial to the success of a guild.  You cannot simply choose power hungry teenagers.</p>
<p>Now that you have the backbone of your guild in place (Leader, Officers, Website) there is some clerical work to be done.</p>
<h3>Establishing Rules</h3>
<p>While you could simply amass a ton of people and allow them to run amok, this was not my goal.  My goal for a successful raid guild was to maintain an active roster of as few people as possible, and also maintaining a level of maturity and respect around the server at large.  This means you need to establish many sets of rules and guidelines which denote the types of players which may be in the guild, how they should behave, and how they should always behave to remain a member.  Other rules are also in place to facilitate the raid aspect of the guild.  This includes a raid schedule, attendance guidelines, and a set of rules which describe how the loot rewards are to be distributed.</p>
<p>If you do not have a good set of rules at the onset which people agree with prior to joining your guild you will find yourself dealing with a lot of issues later when the expectations which you had build up your mind do not line up with the desires of your players.</p>
<p>Something to always keep in mind when making the rules for your guild is that it is <em>just a game</em>.  As such, you do not want to lay a strict set of rules upon people which will ultimately hinder their ability to <strong>have fun</strong>, which is the overall point in all of this.</p>
<h3>Building a roster</h3>
<p>Arguably the hardest part.  Once you have a guild and its backbone, you need to seek out players who not only wish to kill bosses, but want to agree to the rules you have set out in your guild.  You need to really sell your guild hard to get good players since there are literally thousdands of guilds for players to choose from.  The criteria for most players who wish to raid are simple:  How good is the guild, how capable are they of killing bosses?  What is their raid schedule, does it fit within the schedule of real life?  How is the overall atmosphere of the guild (serious, fun, mature, immature)?  How do they distribute their loot?  How is their reputation amongst the other guilds on the server?</p>
<p>This part takes the most time and patience, and can be very arguous.  Many times you will get very nice people who try very much, but simply lack skill.  You as a leader need to decide how to handle things like this.  On the contrary, often times you will find extremely great players who are very problematic attitude wise and very difficult to keep happy.  Hopefully after some time you will have weeded out the people who do not quite fit in line with what you are trying to achieve and wind up with a roster you are happy with.</p>
<p>For me, my goal is to have a group of players leaning toward the side of &#8220;hardcore&#8221; yet still do not take the game so seriously that it becomes a job.  I do not generally want too many players under the age of 18 unless they seem quite mature for their age.  I want to have at most 35 people in the guild who are looking to raid so that I do not have a huge pool of people to rotate through, and I want the guild as a whole to be pretty tight knit and friendly toward each other.  These are the types of things you will decide for yourself, should you ever try to lead this sort of effort.</p>
<h3>Leading the raids</h3>
<p>This job is not always let to the actual guild leader, as in many cases, a raid leader needs quite different qualities than a guild leader does.  Similar to the differences of the president vs the secretary of defense.  In my case though, I lead my own raids.  I enjoy this aspect of the game the most.  A good raid leader needs to be firm and strict, but not a complete bastard.  You also need a major heap of patience, which I generally lack.  I feel that raid leadership for me is an experiment in exercising my own ability to be more patient in general.</p>
<p>When you wish to lead a raid, you need to assemble your 25 players.  Decisions need to be made based on the players you have on hand, and in most cases you will have more than 25 people to choose from if you are doing a good job.  The people not chosen to raid on a given night will generally be upset by that fact, but again, if you are doing a good job with the guild as a whole they will be more than understanding of it.</p>
<p>Bosses in WoW can be quite complicated.  They require a lot of coordination and every player needs to execute properly for you to be successful.  This can range on a huge scale of responsbility and difficulty.  The responsbility of the raid leader is to coordinate this effort, develop and refine your strategy, and ensuring the players in the raid are doing their job.  It can be a real test of discipline to not get angry and upset during this process, especially if the same players continually make the same mistakes.</p>
<div id="attachment_373" class="wp-caption aligncenter" style="width: 310px"><img class="size-medium wp-image-373" title="wowscrnshot_112706_221705" src="http://www.werkkrew.com/uploads/wowscrnshot_112706_221705-300x225.jpg" alt="A raid kill." width="300" height="225" /><p class="wp-caption-text">A raid kill.</p></div>
<p>Ideally though, if you have done everything right up to this point, your hard work will pay off and you will kill the magical internet dragon without making anyone too upset and it will drop magical internet swords.</p>
<h3>Keeping people happy</h3>
<p>The bread and butter of keeping people happy in a guild in wow is to keep feeding them boss kills and subsequently, loot rewards.  Sometimes a boss is so difficult that it can take many hours of the course of several days or even weeks, to finally kill it.  This can be very frustrating and if your guild suffers too much difficulty on a boss for too long you will ultimately lose players.  The easiest way to counter this is by keeping the best possible players around and making sure that you spend a signifcant amount of time killing the easier bosses which you can easily get loot from as often as possible prior to the nights which you plan to spend countless hours learning a new fight.</p>
<h3>Tying it all together</h3>
<p>So how does all of this apply to real life?  Well, in reality, it doesn&#8217;t.  But if you take the skills you learn in the game as a leader and apply them to your life, it absolutely can.  Think of what you are doing, and compare that to say the manager of an it organization.</p>
<ul>
<li>Coordinating a large group of people toward a common goal</li>
<li>Recruiting capable people to fulfill a role and do a job</li>
<li>Rewarding your people and keeping them happy</li>
<li>Maintaining patience and professionalism at all times</li>
<li>Resolving inter-personal conflicts in a diplomatic way</li>
<li>Choosing others to assist you in your leadership</li>
<li>Developing and executing plans, goals, and strategies toward the betterment of your organization</li>
<li>Building friendships and relationships which can transcend the game, or work</li>
</ul>
<p>And these are just a few of the things you can gain from something most people view as<em> just a game</em>.</p>
<p>For an interesting read on someone who made the transition from guild leadership in wow, to a real world management position, wired magazing <a href="http://www.wired.com/wired/archive/14.04/learn.html" target="_blank">published an article</a> a while back about this very subject.</p>
<blockquote><p>In this way, the process of becoming an effective <cite>World of Warcraft</cite> guild master amounts to a total-immersion course in leadership. A guild is a collection of players who come together to share knowledge, resources, and manpower. To run a large one, a guild master must be adept at many skills: attracting, evaluating, and recruiting new members; creating apprenticeship programs; orchestrating group strategy; and adjudicating disputes. Guilds routinely splinter over petty squabbles and other basic failures of management; the master must resolve them without losing valuable members, who can easily quit and join a rival guild. Never mind the virtual surroundings; these conditions provide real-world training a manager can apply directly in the workplace.</p></blockquote>
<p>If you are a World of Warcraft player feel free to contact me!  I play a warrior named &#8220;<a href="http://www.wowarmory.com/character-sheet.xml?r=Stormrage&amp;n=Disrespect" target="_blank">Disrespect</a>&#8221; on the realm &#8220;Stormrage&#8221;.</p>
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		<title>Vonnegut on Style</title>
		<link>http://www.werkkrew.com/2008/11/06/vonnegut-on-style/</link>
		<comments>http://www.werkkrew.com/2008/11/06/vonnegut-on-style/#comments</comments>
		<pubDate>Thu, 06 Nov 2008 19:57:35 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[Life]]></category>
		<category><![CDATA[vonnegut]]></category>
		<category><![CDATA[writing style]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=330</guid>
		<description><![CDATA[Since high school, I always hated writing.  Yet, oddly, it always came naturally to me.  I communicate much better in text than I do in words.  Writing this blog has turned my from hating writing, to loving it.  Even when I know very few people read this, I get a certain satisfaction out of putting my thoughts down on "paper" in a place I know I will be able to look back on, and forever be able to evaluate my progress as a "writer".]]></description>
			<content:encoded><![CDATA[<p>Since high school, I always hated writing.  Yet, oddly, it always came naturally to me.  I communicate much better in text than I do in words.  Writing this blog has turned me from hating writing, to loving it.  Even when I know very few people read this, I get a certain satisfaction out of putting my thoughts down on &#8220;paper&#8221; in a place I know I will be able to look back on, and forever be able to evaluate my progress as a &#8220;writer&#8221;.</p>
<p>While I know it is probably out of place for my to call myself a &#8220;writer&#8221; since in reality, having a blog hardly makes you a writer, it is something I am actively doing, and actively trying to become better at.  I doubt I will ever write a book, or even a short work of fiction, but I do enjoy posing questions, and jotting down thoughts.  So, for the sake of this article, let me call myself <em>a writer</em>.</p>
<div id="attachment_331" class="wp-caption aligncenter" style="width: 249px"><a href="http://www.werkkrew.com/uploads/kurt-vonnegut.jpg"><img class="size-medium wp-image-331" title="kurt-vonnegut" src="http://www.werkkrew.com/uploads/kurt-vonnegut-239x300.jpg" alt="Kurt Vonnegut" width="239" height="300" /></a><p class="wp-caption-text">Kurt Vonnegut</p></div>
<p>Today on <a href="http://www.twitter.com" target="_blank">Twitter</a>, one of the few people I follow, <a href="http://www.doshdosh.com" target="_blank">DoshDosh</a>, posted a link to an article: <a href="http://literature.sdsu.edu/onWRITING/vonnegutSTYLE.html" target="_blank">vonnegutSTYLE</a>.  As I am sure you do not know, <a href="http://en.wikipedia.org/wiki/Kurt_Vonnegut" target="_blank">Kurt Vonnegut</a> is my favorite author of all time, hands down.  I have never been much of a bookworm, but I believe I have read almost every one of Vonneguts books.  His writing style is captivating, and his stories just, amazing.</p>
<p>When I saw the link DoshDosh posted I immediately clicked on it. As someone who is still in the infant stages as a writer, and actively developing a style for myself, the idea of getting advice on style from the master himself was something I could not pass up.  So now, as per his recommendation, I suppose I shall try to evaluate my own style against his guidelines publicly.  I hope you can offer me any feedback or constructive criticisms you might have.</p>
<blockquote><p>Why should you examine your writing style with the idea of improving it? Do so as a mark of respect for your readers, whatever you&#8217;re writing. If you scribble your thoughts any which way, your readers will surely feel that you care nothing about them. They will mark you down as an egomaniac or a chowderhead &#8212; or, worse, they will stop reading you.</p>
<p>-Kurt Vonnegut</p></blockquote>
<ol>
<li><strong>Find a subject you care about</strong><br />
This is the entire point of this blog.  I feel I only write about things I care about, without compromise.  The issue lies in the fact that often finding such inspiration to write comes in waves.  I find a direct correlation between my moods, and my passion to write.  I feel it is good on one hand, where my output is only of a certain quality, to me.  Yet bad, in that I do not write nearly as much as I would like to, since I cannot force myself to have a topic worth writing about all the time.</li>
<li><strong>Do not ramble<br />
</strong>I feel I need a lot of work in this area, as most of my posts could be regarded as pure rambling.  I would really love some input with respect to this.</li>
<li><strong>Keep it simple</strong><br />
I consider myself a good communicator, yet, you will never see something as simple and powerful as &#8220;To Be or Not to Be&#8221; come out of this blog.  I feel I have a good mix of complexity in my writing while it is still easy to understand what I am trying to convey.  I am not an english major and I not studied literature, so I am sure I could use a lot or work in this area.</li>
<li><strong>Have guts to cut</strong><br />
In the article, Vonnegut describes this as basically getting rid of useless words and sentences.  Do not try to fill your writings with too much fluff.  I think I need to work on this a good bit.  I can be a bit wordy and repetitive at times.</li>
<li><strong>Sound like yourself</strong><br />
I feel this is one of my strong points.  With me, what you read is what you get.</li>
<li><strong>Say what you mean</strong><br />
While I would like to think this is true for me, it is a tough point.  I realize that this blog is totally public with my name attached to it, and unlike Vonnegut, writing is not my livelihood.  I often find myself censored by the very premise of the wrong people seeing the wrong things written here.  In most cases I do say what I mean, but not always.</li>
<li><strong>Pity the readers</strong><br />
Basically what he is suggesting here is that you make what you write easy to read.  I&#8217;m pretty sure I could use some work here as well.</li>
</ol>
<blockquote><p>The most damning revelation you can make about yourself is that you do not know what is interesting and what is not. Don&#8217;t you yourself like or dislike writers mainly for what they choose to show you or make you think about? Did you ever admire an emptyheaded writer for his or her mastery of the language? No.</p></blockquote>
<p>So, in closing, I suppose it is helpful to step back and evaluate yourself every once in a while, but I think the most important evaluations come from those other than yourself.  Based on the guidelines set fourth by the great Kurt Vonnegut, I ask you:  How am I doing?</p>
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		<title>Only people who have blogs, read blogs</title>
		<link>http://www.werkkrew.com/2008/08/15/only-people-who-have-blogs-read-blogs/</link>
		<comments>http://www.werkkrew.com/2008/08/15/only-people-who-have-blogs-read-blogs/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 18:05:01 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[Thought Provoking]]></category>
		<category><![CDATA[blogging]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=152</guid>
		<description><![CDATA[Would you agree, or disagree?  When I say this, I am not implying that people who do not have blogs never read, or stumble across a blog.  This is obviously not the case, since half of the links on Digg, sites like Lifehacker and Gizmodo, among other things, are blogs.  What I am suggesting is [...]]]></description>
			<content:encoded><![CDATA[<p>Would you agree, or disagree?  When I say this, I am not implying that people who do not have blogs never read, or stumble across a blog.  This is obviously not the case, since half of the links on <a href="http://www.digg.com" target="_blank">Digg</a>, sites like <a href="http://www.lifehacker.com" target="_blank">Lifehacker</a> and <a href="http://www.gizmodo.com">Gizmodo</a>, among other things, are blogs.  What I am suggesting is that, only people who have blogs, like my blog, read other blogs, like my blog.</p>
<p>Prior to deciding that I wanted to write, I thought that blogs were one of the stupidest things ever.  Who wants to read some assholes opinion on things?  After getting bored enough one day, I decided that I wanted to write about some things, and I decided that a blog was the right avenue for it.  It was at this point that I began to read other blogs.  </p>
<p>It wasn&#8217;t so much that after having my own blog, my opinion had changed.  It was more that I wanted to see other peoples sites, their designs, the topics they wrote on.  I wanted to see what other successful bloggers were doing, and how they had become successful.  I wanted to comment on other blogs, to promote my own, and read other blogs, to get ideas for my own.</p>
<p>This, I think, might be the case for many bloggers, and blogs.  Bloggers read other peoples blogs, write about the topics they find on other peoples blogs, and comment on other peoples blogs.  I honestly do not know anyone, who does not have a blog of their own, who makes a habit or reading any particular blog on a regular basis.  For me, I know for sure that is the case.</p>
<p>Using an RSS reader for me was almost impossible before I started blogging.  There were simply no other blogs out there that interested me enough to make me want to subscribe.  Now, I subscribe to over 30 blogs, and read them on a very regular basis.  Prior to this, the only blogs I read were simply by consequence of something interesting on digg being a link to a blog post.</p>
<p>I think this is interesting, since the number of people who blog is always growing, thus, the reader base for existing blogs is always growing.  Is blogging some sort of self-fulfilling prophecy?</p>
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		<slash:comments>5</slash:comments>
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		<title>New Design Launched!</title>
		<link>http://www.werkkrew.com/2008/08/10/new-design-launched/</link>
		<comments>http://www.werkkrew.com/2008/08/10/new-design-launched/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 03:33:52 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=192</guid>
		<description><![CDATA[The design of this site, although it may not appear as such, has probably over 200 combined hours of time wrapped up in it.  It started as a mock up drawn in photoshop by my close friend <a href="http://www.8164.org" target="_blank">Jin</a>, and the rest was left to me.  The goal was simple.  I wanted to create something fairly minimal, while still having room for lots of extraneous content, and I wanted it to be very unlike anything other blog I had seen.]]></description>
			<content:encoded><![CDATA[<p>The design of this site, although it may not appear as such, has probably over 200 combined hours of time wrapped up in it.  It started as a mock up drawn in photoshop by my close friend <a href="http://www.8164.org" target="_blank">Jin</a>, and the rest was left to me.  The goal was simple.  I wanted to create something fairly minimal, while still having room for lots of extraneous content, and I wanted it to be very unlike anything other blog I had seen.</p>
<p>I am quite proud of this design for some reason, I feel it is one of the most unique layouts out there, and is done fully in html/css, there are some additional features built in thanks to Javascript / <a href="http://jquery.com" target="_blank">jQuery</a>, but those are not required to have the page render with full functionality.  I feel the goals mentioned above were met with overwhelming success.</p>
<p>I haven&#8217;t done a design so unconventional ever before, and it was also my first <a href="http://www.wordpress.org" target="_blank">Wordpress</a> template.  Looking at the mock up over 3 weeks ago, I thought it would be a cinch, but it turned out to be quite the opposite.  I am afraid that going with such a bold layout will lead to a &#8220;love/hate&#8221; relationship amongst my viewers.  It is so unconventional that people are either going to think it is amazing and fun to use, or simple hate it since it doesn&#8217;t follow the standard blog layout.</p>
<h3>HTML / CSS</h3>
<p style="text-align: center;"><a href="http://validator.w3.org/check?uri=referer"><img class="aligncenter" src="http://www.w3.org/Icons/valid-xhtml10-blue" alt="" width="88" height="31" /></a> <a href="http://jigsaw.w3.org/css-validator/"><img class="aligncenter" style="border: 0; width: 88px; height: 31px;" src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!" /></a></p>
<p>The html is defined as XHTML 1.0 Transitional, and fully validates.  There are over 1000 lines of valid css which make up the core functionality.  There is a custom CSS file for Print, and Mobile as well.  One css file takes care of all browsers, in which the page renders nearly identically.</p>
<p>The original design was done using my Mac, and Safari, in which my font of choice was Lucida Sans, that didn&#8217;t seem to look right on Windows based machines so I had to change it to Verdana.  I think it looks alright, but I still enjoy viewing the site most from my Mac.</p>
<p>Several small issues arose within the design early on.  Since I was concerned with making it so cross-browser/cross-os compliant, I had to overcome a few obstacles.</p>
<p>Fonts:  As mentioned above, I wont up going with Verdana as my font choice as it was designed for the screen.  This font seems to work well on most browsers and OS&#8217;s, unlike my original choice of Lucida Sans.</p>
<p>CSS:  Max-width and Position: Fixed elements do not work across the board.  Most of this was fixed using Javascript which I will detail below, but when JS is turned off, the page still works fine, it just looks a bit different.  The footer should push to the bottom of the content, and the main content area will fill out to the right side of the screen.</p>
<p>Other then those small issues, the css is valid, and I did not need to make use of specific browser stylesheets.  There is a lot of style applied to the page since there are so many elements which look different, aiding the effect of randomness I was going for.</p>
<p>If the stylesheet is disabled, the style-less page looks as it should.  I used primarily core html elements to compose the page for SEO purposes as well as compatibility reasons.</p>
<h3>Javascript / jQuery</h3>
<p><a href="http://www.werkkrew.com/uploads/jquery-logo.gif"><img class="aligncenter size-full wp-image-197" title="jquery-logo" src="http://www.werkkrew.com/uploads/jquery-logo.gif" alt="" width="256" height="78" /></a></p>
<p>I employed the use of two Javascript files.  One is strictly for IE &lt; 7, the other is for everyone.  Essentially the features laid out in these files will become totally invisible if Javascript is turned off, and the page will still function perfectly.  This was crucial to me since the idea of having my page totally unusable in any situation was unacceptable.</p>
<p>For IE the Javascript basically does 2 things:  Positions and adjusts the position of the footer, to emulate a position: fixed format, and makes the width of the content area set to be equal to that of the current &#8220;max-width&#8221; setting, unless the window is smaller.  This means that if I go into my stylesheet and alter the max-width setting for the content div, the javascript for IE adjusts accordingly, since it pulls the value for the width directly from the CSS.  If you have Javascript off in IE, the footer will simply not be fixed the page width will become fluid.  It is not my intended viewing scheme, but it works.  The last thing fixed in the Javascript for IE is that it sets the background style to something which does not use a translucent PNG image.</p>
<p>In general, the Javascript does several things.  Firstly, it handles the footer, this being the opening and closing of it, and the tabbed effect inside it.  If the user has Javascript disabled, the button to toggle the footer open disappears and it is as if it was never there.  Second, it handles switching the view from comments to trackbacks at the end of a post.  If the user has Javascript disabled here, the trackbacks will be listed after the comments.  Lastly, it handles some page reformatting based on window size.</p>
<p>If the browser window is very narrow, it will get rid of the twitter column, and change the logo to something smaller such that it will not appear above the content.  In this state, if you open and close the footer, the image does not switch back to something too large.</p>
<p>If the browser window is very short, it will make the logo image change to the secondary image, so that it will not appear above the widget area.  Again, when you open and close the footer, it will not interfere with the image.</p>
<p>If the browser window is sufficiently large, more posts will show up on the front page, to fill it out.</p>
<p>If you have javascript disabled, the page still looks ok In 1024&#215;768, but you will not get any of the dynamic features to change the types of content shown, so the page might look very squished.</p>
<h3>Wordpress Template</h3>
<p><span style="color: #0000ee; text-decoration: underline;"><a href="http://www.werkkrew.com/uploads/logo.png"><img class="aligncenter size-thumbnail wp-image-198" title="logo" src="http://www.werkkrew.com/uploads/logo-150x150.png" alt="" width="150" height="150" /></a></span></p>
<p>For the template, I basically designed it as if I was going to sell it.  I could have built it around on the features I needed, or intended to use, but I built it to be more expandable, taking into account basically anything a blogger would use.</p>
<p>The top area, the two left columns, and the 3 sections inside the footer are fully &#8220;Widgetized&#8221;.  This means I, or anyone, could put whatever content into those regions they wanted to, without altering the template.  In the absence of any defined widgets, default content appears.</p>
<p>The navigation is based on published pages, and there is an area which will accommodate listing child pages in their existence.  Much like how you found this page.</p>
<p>Post listings, archive listings, search results, etc, are all based on excerpt view.  In the absence of a defined excerpt, the first 55 words of the post is taken.  The width of the excerpt boxes and post meta boxes is randomized within the template by php, to create a more random feel.</p>
<p>Almost all elements of a post have been styled, even the ones I do not use.</p>
<p>The background image is a translucent PNG going from a grey color to transparent.  Within the theme options page I created you can choose this color to be anything.  At this time it is orange.  If you do not define a color, it defaults to this shade of orange.  You can also change the primary link color, defaults to red, in a similar manner.</p>
<p>Also on the theme options page, you can set your feedburner email feed url, to set where the &#8220;Subscribe Via Email&#8221; link points to.</p>
<p>Lastly, you can set your twitter ID.  The twitter functionality is built into the template so no plugin is required.</p>
<p>Basically, anyone could use this template, and it would offer full wordpress functionality.  While I did not need to go this far with it, I will likely release this template into the wild after I have used it myself for a good enough period of time.</p>
<p>Thanks for reading, I hope you enjoy using this design, it was quite a lot of work!</p>
<p>(I also created a page out of this post)</p>
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		<title>Web development sucks</title>
		<link>http://www.werkkrew.com/2008/08/05/web-development-sucks/</link>
		<comments>http://www.werkkrew.com/2008/08/05/web-development-sucks/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 20:51:50 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[sucks]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=163</guid>
		<description><![CDATA[As I have been working on my new design, I have realized something:  Doing web development sucks.  Flat out, sucks.  I have deep compassion for those of you who actually decided to do this for a living.  As much of a perfectionist as I am, I could not do this job on a daily basis. [...]]]></description>
			<content:encoded><![CDATA[<p>As I have been working on my new design, I have realized something:  Doing web development sucks.  Flat out, sucks.  I have deep compassion for those of you who actually decided to do this for a living.  As much of a perfectionist as I am, I could not do this job on a daily basis.  I closed the doors of my web design business years ago for this reason, and this reason alone.  If you thought dealing with your own tastes and perfectionist ways was difficult, try dealing with someone else&#8217;s.</p>
<div id="attachment_164" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.werkkrew.com/uploads/frustrated.jpg"><img class="size-medium wp-image-164" title="frustrated" src="http://www.werkkrew.com/uploads/frustrated-300x271.jpg" alt="He must be doing design work." width="300" height="271" /></a><p class="wp-caption-text">He must be doing design work.</p></div>
<p>Most people who design sites, who are not professionals, design it to look nice in whatever browser they are using at the time, with whatever settings they have turned on or off, at the time (see <a href="http://www.myspace.com" target="_blank">MySpace</a>).  This is a perfect example of the old saying <em>ignorance is bliss</em>.  If I could develop websites all day to work on a Mac running Safari, design would be so much fun.  This is the case for many professionals, at least those designing applications for in-house use, who only need their designs to work in whatever browser their company has deemed the standard.  Most of us, though, are not so lucky.  <em>Us</em> being the people, professional and amateur, who develop public facing websites where there is no remote way to predict what your audience will be using to view your website with.  <em>Us</em> being those who are anal enough to care about how our website looks in almost every possible scenario.</p>
<p>What are these scenarios one must consider, well, here is how I usually think about it:</p>
<p><em>Will my site still look/work okay if&#8230;</em></p>
<ul>
<li>The user is using a <a href="http://en.wikipedia.org/wiki/List_of_web_browsers" target="_blank">non-mainstream browser</a> (there are dozens)
<ul>
<li>I try my best to consider all the ones I can.</li>
</ul>
</li>
<li>The user is using Internet Explorer older than version 7.0
<ul>
<li>Usually relatively easy to contend with, avoid translucent png&#8217;s, deal with odd css bugs.</li>
</ul>
</li>
<li>The user has images turned off
<ul>
<li>Use <a href="http://www.google.com/search?client=safari&amp;rls=en-us&amp;q=css+text+replacement&amp;ie=UTF-8&amp;oe=UTF-8" target="_blank">CSS text replacement</a> techniques, this can degrade easily.</li>
</ul>
</li>
<li>The user has style sheets turned off
<ul>
<li>Make use of conventional html tags as much as possible.</li>
</ul>
</li>
<li>The user has Javascript turned off
<ul>
<li>Do not rely on Javascript to do anything your page cannot live without having.</li>
</ul>
</li>
<li>The user has a very large/small screen resolution.
<ul>
<li>Optimize your site for the <a href="http://www.w3schools.com/browsers/browsers_display.asp" target="_blank">lowest popular</a> resolution, screw everyone else.</li>
</ul>
</li>
<li>The user is browsing from a cell phone or mobile device
<ul>
<li>Use a <a href="http://dev.mobi/content/appendix-a-creating-a-mobile-friendly-site-using-only-stylesheets" target="_blank">mobile stylesheet</a>.</li>
</ul>
</li>
<li>The user wants to print something on my site
<ul>
<li>Use a <a href="http://www.alistapart.com/stories/goingtoprint/" target="_blank">print stylesheet</a>.</li>
</ul>
</li>
<li>The user is on an operating system with different base fonts
<ul>
<li>Carefully <a href="http://www.ampsoft.net/webdesign-l/WindowsMacFonts.html" target="_blank">choose your fonts</a> and do your best to optimize their <a href="http://www.w3schools.com/CSS/pr_font_font-family.asp" target="_blank">precedence</a>.</li>
</ul>
</li>
<li>The user has their screen color settings low
<ul>
<li>You can try to use <a href="http://html-color-codes.com/" target="_blank">web-safe color codes</a>, I don&#8217;t.</li>
</ul>
</li>
<li>The user has their font size increased/decreased in their browser
<ul>
<li>Try using <a href="http://mirificampress.com/permalink/indestructable_website_em_based_layout" target="_blank">EM based layouts</a> instead of Pixel based, I don&#8217;t.</li>
</ul>
</li>
<li>The user is on a slow connection
<ul>
<li>Try to keep your images, css, and javascript files as small as you can.</li>
</ul>
</li>
<li>The user does not have <em>something</em> installed
<ul>
<li>Such as Flash, Java, Shockwave, etc.</li>
</ul>
</li>
<li>A billion people hit it all at once because I&#8217;m just that popular.
<ul>
<li>Minimize database hits, cache, have a good server.</li>
</ul>
</li>
</ul>
<p>As you can see, if you want your site to work well, across the board, it is no easy feat.  In fact, it is very difficult.  What you usually wind up with at the end, feels like some sort of hack.  In the case of the new design I am working on, I made a couple of fundamental choices which have made the design incredibly more difficult to implement.  Although, they shouldn&#8217;t be, as they were quite simple choices.  Nothing too fancy:  A <a href="http://tagsoup.com/cookbook/css/fixed/" target="_blank">fixed position</a> footer, and the use of one <a href="http://cssvault.com/blog/category/hacks/" target="_blank">translucent png</a> image.  Neither of these features are supported by any means in Internet Explorer 6 or below, without hacks.</p>
<p>Javascript in itself, is very nice.  I can write snippets of code to do very nice things with it, if the user has Javascript turned off, it appears as if those features never existed.  This is perfect.  The problem arises, for me, when your page relies on Javascript to even work at all.  This is the case of my new site when being viewed in Internet Explorer 6.  Javascript needs to constantly put the footer in the correct place, and it needs to make IE display translucent PNG&#8217;s correctly.  I don&#8217;t like this.  I had two conversations earlier with two different web design professionals on this exact topic, and I got two very different answers.  To paraphrase:</p>
<blockquote><p><strong>Designer 1</strong>: Javascript is there as a tool for you to use to accomplish what you need to accomplish.  Why should it be considered a hack?  If your site works, it works.</p>
<p><strong>Designer 2</strong>: I find it is best to not fight the web.  If you find yourself coming up with all sorts of tricks to make your site behave the way you want, it is usually best to just change it around a bit to make it work the way the web wants it to work.</p></blockquote>
<p>I agree with both of these points.  I have not yet decided which of the two I will listen to though, when it comes to my own design.  I realize that the amount of people who will come to my site in IE6 with a screen resolution of 1024&#215;768, and Javascript turned off, is a very, very, small number.  For some reason though, I still feel compelled to support it.  Perhaps I should just let go and <a href="http://www.8164.org/dear-ie6/" target="_blank">stop supporting IE6</a>.  That decision would be much easier if the last 3 corporations I worked at did not use Windows 2000 with IE6 as their default setups, thus making me realize that the <a href="http://www.w3schools.com/browsers/browsers_stats.asp" target="_blank">user base</a> of this highly outdated browser might still be much larger then it should be.</p>
<p>So what am I left with?  A design which <em>mostly</em> works due to a system of <em>hacks</em> which I am quite <em>uncomfortable</em> with.  It is as if the internets does not want you to be creative, because if you try to be, you will be punished by having to spend countless hours working on one tiny detail of your site.  Which you can only hope will pay off when that one person who stumbles across your site on a 15 year old computer can actually enjoy reading it.  The best part is, you are so good at what you do, that person wont even appreciate the hard work you did, because they have no concept of just how much work it took to make your site <em>simply work</em> as they <em>expected it to</em> under their very specific set of circumstances.</p>
<p>Users do not appreciate the amount of work it takes to make something work, the simply love to bitch about it when it doesn&#8217;t.  I should just develop for the web on a highly standardized, proprietary, platform like Flash or Java.  At least you know what your end result will look like, every time.</p>
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		<title>Designing for you.</title>
		<link>http://www.werkkrew.com/2008/07/31/designing-for-you/</link>
		<comments>http://www.werkkrew.com/2008/07/31/designing-for-you/#comments</comments>
		<pubDate>Thu, 31 Jul 2008 21:49:52 +0000</pubDate>
		<dc:creator>werkkrew</dc:creator>
				<category><![CDATA[Hobbies]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.werkkrew.com/?p=154</guid>
		<description><![CDATA[I recently decided to redesign this blog. (At the time of this posting, you can obviously see that it is not finished yet as the design of this site has not changed.)  I am a self-proclaimed PHP expert, I know CSS and HTML pretty well, and I dabble in Photoshop.  One thing I lack though, [...]]]></description>
			<content:encoded><![CDATA[<p>I recently decided to redesign this blog. (At the time of this posting, you can obviously see that it is not finished yet as the design of this site has not changed.)  I am a self-proclaimed <a href="http://www.php.net/" target="_blank">PHP</a> expert, I know CSS and HTML pretty well, and I dabble in Photoshop.  One thing I lack though, is creative vision.  I am by no means a <em>designer</em>.  I know the code and the tools, but I am not artistic.  Give me a mockup to work with, and I can code it, but beyond that I&#8217;m pretty useless.</p>
<p>The initial re-design of the blog, which I spent about 30 man-hours on, came out looking very generic: Header, content, widget column.  I really wanted something unique, and bold.  Something not too overbearing but still very easy to use.  I was unable to come up with anything myself.  The first redesign was basically centered around using this header graphic I drew in Photoshop (below), and basing it off a <a href="http://www.evaneckard.com" target="_blank">design I really love</a>.  I really didn&#8217;t like how it came out, so I scrapped it.</p>
<p> </p>
<div id="attachment_155" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.werkkrew.com/uploads/werkkrew-background-aug08.jpg"><img class="size-medium wp-image-155" title="werkkrew-background-aug08" src="http://www.werkkrew.com/uploads/werkkrew-background-aug08-300x218.jpg" alt="Original Header Graphic" width="300" height="218" /></a><p class="wp-caption-text">Original Header Graphic</p></div>
<p>This is one thing I need to stress to anyone out there designing a website:  If you become unhappy with a design, even if you have spent a lot of time working on it, don&#8217;t be afraid to scrap it and start over.  I did, and I couldn&#8217;t be happier.  The new design, thanks to <a href="http://www.8164.org" target="_blank">my friend</a>, is just what I wanted.  It is minimal, yet interesting.  Unique, yet usable.  And most importantly, it fits me, and my style.</p>
<p>This is another thing I need to stress to anyone out there designing a website for <em>yourself</em>:  The design must be a reflection of <em>you</em>.  If you are generic, then use a generic template.  If not, you should make your site, especially if it is a blog type of site, be a reflection of you and your personality.  This is the hardest part by far, especially for someone like me.  Luckily, I have friends who are professional designers with just enough spare time on their hands to help me out a little bit.</p>
<p>If you don&#8217;t have professional web designer friends, I still feel it is very doable, if you have the fundamental knowledge that is.  Even with my total lack of creative vision, I have cranked out a few decent looking sites in my day.  Just don&#8217;t get frustrated, don&#8217;t give up, and don&#8217;t rush.  Patience is key when designing, as bad as I try to, you simply cannot force progress.  Rushing things will only make the design suffer.</p>
<p>The last thing I want to stress to aspiring designers is the thing I struggle the most with, criticism.  I am really excited about this new design, and nearly everyone I have shown it to criticizes first, and compliments second.  This is a natural part of the process.  Keep one thing in mind, it is for you.  While you want it to be appealing to the masses, you also do not want it to become a cookie cutter site of what you think <em>other people</em> like the most.</p>
<p>I expect to release my new design some time next week, and I really look forward to it.  Once I do, expect a full write up on my creative process, and the problems you can expect to run into when designing a site for yourself.</p>
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